Jacques Cuenca

A few lines of code

Poroelastic material characterisation in impedance tubes

GitLab repository

This project provides a method for the estimation of the properties of porous materials from an acoustic measurement in an impedance tube, written in GNU Octave. The characterisation of the material is performed by solving an inverse problem consisting in finding the set of material property values that best fit the experimental data. The method consists of two steps: First, a deterministic optimisation routine provides a feasible initial solution. Secondly, a Markov chain Monte Carlo routine provides a refined solution and an estimate of the uncertainty of the parameter values.

listening test

Poroelastic material characterisation in impedance tubes (mini)

GitLab repository

This project is a minimal working version of the above methodology. Here, the uncertainty estimation procedure consists of recycling the optimiser search history instead of the more robust Markov chain Monte Carlo approach.

listening test

A web framework for listening tests

GitLab repository

A rudimentary web framework for performing psychoacoustic listening tests. A demo is available here.

listening test

NOISEFLIX

Watch unlimited noise for free! (The sound seems to work only on Firefox for now.)

noiseflix

COVID-19 data visualisation

A simple python script for representing COVID-19 data in various ways, based on requests to https://api.covid19api.com.

Project page: https://gitlab.com/jcuenca/covid-19-visualisation

article generator

Minimalistic Bash games

[link to gitlab coming soon]

Article generator

Generates insightful articles by randomly mixing words from one or several text files, using a rudimentary prediction procedure.

article generator

Currency speculation game

A buy-and-sell game for learning to surf on the waves of currency conversion.

currency speculation game

Tunnel game

A tunnel adventure.

Tunnel game

8 queens puzzle

The purpose of the 8 queens puzzle is to place all 8 queens in a non-attacking configuration on an 8×8 chess board. This Bash implementation allows the user to play the game with N queens on an N×N chess board. The number of solutions of the puzzle grows as a function of its size N. The resulting numerical sequence is covered in detail in the Online Encyclopedia of Integer Sequences. A general description of the puzzle can be found on Wikipedia.

Queens puzzle

Queens puzzle

Conway's game of life

The game of life is a cellular automaton zero-player game invented by John Conway in 1970 that models the evolution of a population over time, starting from an arbitrary configuration of alive and dead cells on a square grid. The immediate outcome of a given cell is determined by the number of neighbours it has, which represents local stability, under/overpopulation and reproduction. This 30-line implementation uses periodic boundary conditions and has no pretension on computational performance.

game of life

Langton's ant

Langton's ant is a cellular automaton zero-player game that consists of an ant following simple rules to take left or right turns and flip the colour of the cells of a grid.

Langton's ant

Mines

A simplistic implementation of the classic game.

mines

Snake

A 50-line cloning challenge.

snake

Blocks

A 100-line cloning challenge.

blocks

Fractal pages

Self-referencing web pages using iframes and a bit of PHP (use at your (browser's) own risk!)

Fractal web page 1

Fractal web page 2

Support free software

All the code provided here is released under a free software license and written in my free time. If you find value in it you can directly support my work by making a donation. Also consider supporting the Free Software Foundation and the Free Software Foundation Europe for their work in protecting user freedom. Thank you!

fsfe supporter #4225